I have been following this game's development quietly for quite some time. I am happy to see it is still being developed and pushed forward. It must feel awfully daunting at times!
I am curious about the "all the shiny stuff" level. The previous levels include two apartment keys, but the top tier is the penthouse. That's a sweet deal, indeed! If I can squirrel up the coin, I wants it!
My question is, as I have the brain of a gnat, is there the future possibility of a tiny storefront property as well? Such as something small (eg, one small rectangular room with a single counter, a couple wall shelves, and a small space for a display window or some such thing) to hock player made wares, would that be a doable bonus? Perhaps drop in the named NPC to run the shop and manage it that way?
Also... I am a writer and editor. Is there a way to contribute to the game world in that way? Nothing fancy, and volunteered (since I totally know how tight funding is) in exchange for a formal shoutout in the credits (that would help me in its own way). I'd be happy to provide samples