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EXILE ONLINE: DEV JOURNAL

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The Road to EGX Part 1
As time has gone by and development of the game continues at a steady pace following the first failed Kickstarter campaign back at the end of July, we have reached and completed several milestones of content and systems work and have decided we are now ready to show the game off to the public. To that end, we have recently been in contact with the organisers at EGX Rezzed (Eurogamer Expo). We have managed to get a spot at the exhibit where we will be able to let gamers have their first hands on experience within the world of Exile Online. This is a huge step for us as, up to now our team

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Greetings fellow Exiles. We hope the year has been treating you kindly thus far. Since our last update, we are back to developing full steam ahead after the christmas period lull. As you may have

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Greetings fellow Exiles. Another month has gone by and we have not been idle. Since the update in June we have been working away hard on completing several aspects of the game that include both

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Greetings fellow Exiles. A new year has arrived and we feel this is going to be the year of the Exile. Things were quiet on the development front over December as our team took a little time to sit

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Wow this year has gone quickly. Progress on both coded and art based systems are still underway full steam ahead. We are entering our final preparations for full publicity, which means there will be

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